Entitymock DSL

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Documentation

EntityMockDSL.pdf

Introduction

Mock object

In object-oriented programming, mock objects are simulated objects that mimic the behavior of real objects in controlled ways. In a unit test, mock objects can simulate the behavior of complex, real objects and are therefore useful when a real object is impractical or impossible to incorporate into a unit test.

Mock objects have the same interface as the real objects they mimic, allowing a client object to remain unaware of whether it is using a real object or a mock object. Many available mock object frameworks allow the programmer to specify which, and in what order, methods will be invoked on a mock object and what parameters will be passed to them, as well as what values will be returned. Thus, the behavior of a complex object such as a network socket can be mimicked by a mock object, allowing the programmer to discover whether the object being tested responds appropriately to the wide variety of states such mock objects may be in.


EntitymockDSL

In our implementation, we use a complex database, which would have to be initialized. If you do hand-entering data one by one, you will waste so much time to build up the volume and variety of data that we need. So we design to generate all mock objects for our database by initialization using entitymockDSL.

The main semantic elements of the EntitymockDSL are:

  • “mock entitymodel” - the root element that contains all the other elements. A model can contain multiple mock entitymodels.
  • “import” declarations - used to import external models or even Java classes.
  • “datainterchanges” - define the imported datainterchange model to fill the mock data.
  • “resources” - define all availabilities of a resource definition. Resources will be used as enum in objects or directly in the definition of mock entities.
  • “objects” - contains consistent information for some kind of object definition. Objects are used as template for mock entities.
  • “mock entities” - define the mocking rules of entities.


Mock entitymodel

mock entitymodel defines a set of mocking rules for an <imported entity model>, which has one or more entity definitions. Name of the mock entitymodel is defined according to the name of <imported entity model>, by just changing “entities.*” to “entitiesmock”.

A folder with the same name of the mock entitymodel name will be generated in folder /src-gen. several new java files will be auto-generated in this folder:

  1. EntityMockGenerator.java file.
  2. For each resource, a file named as “Resource”+<resource name>+“.java” will be generated.
  3. For each object, a file named as “Object”+<object name>+“.java” will be generated.
  4. For each element in mock entities, a file named as “Entity”+<mocking name>+“.java” will be generated.


Syntax:

mock entitymodel for <imported entity model> {
[run with priority <priority number>]
	import <import models/class name>
	. . .
	[datainterchanges {. . .}]
	[resources {
		resource <resouce name> {. . .}
		. . .
	}] 
	[objects {
		object <object name> {. . .}
		. . .
	}] 
	mock entities {
		mocking <mocking name> . . . {. . .}
		. . .
	}
}

Notes:

  • The orientation entity model is defined as <imported entity model>, for which your mock entitymodel will fill the mocking data.
  • priority is an optional definition, if more than 1 mock entitymodel package defined in one project, you can use this option to define the priority of filling mocking data. Default value is 10.
  • As same as other dsl models, import declarations must be defined before other elements, all useful external models or java classes need to be import before using.
  • datainterchanges, resources and objects are optional be defined before the definition of mock entities. The detail description of them will be introduced one by one in the next chapters.


Example:

mock entitymodel for org.osbp.myfirstshop.entities.* {
    	run with priority 2
	import java.util.Random 
	import org.osbp.myfirstshop.datainterchange.* 
	. . .
}

Notes:

  • In this example, the mock entitymodel name is org.osbp.myfirstshop.entitiesmock.

Important definition

Some important definitions will be described here.

The first 2 definitions are basic definitions, which will be used in other definitions; the next 3 definitions are used in objects and the last 3 definitions are used in mock entities.

PropertyFillerType

PropertyFillerType is used to generate random mock data.

► It could be a random date Syntax 1:

future date <furtureYear number> years
past date <pastYear number> years
date in range <beginYear SingedNumber> up to and including <endYear SingedNumber> years

Example 1:

date in range -50 up to and including -20 years

generates a random date in range from last 50 years to last 20 years


►or a random text Syntax 2:

text from (<text1> [<text2> . . .] )
paragraphs [<count number>]
sentences [<count number>]
words [<count number>]

Example 2:

sentences 5
generates random 5 sentences.


► or a random number Syntax 3:

boolean
signed double in range
  [[<beginRange SingedDouble> | <entity attribute>] up to and including 
  <endRange SingedDouble> | <entity attribute>]
  with <decimal number> decimals [round to <round double>]
signed double from (<signed double1> [<signed double2> . . .] )
signed integer in range
  [[<beginRange SingedNumber> | <entity attribute>] up to and including
  <endRange SingedNumber> |<entity attribute> ][round to <round number>]
signed integer from (<signed number1> [<signed number2> . . .] )
unsigned double in range [[<beginRange double> | <entity attribute>] 
  up to and including <endRange double> | <entity attribute>]
  with <decimal number> decimals [round to <round double>]
unsigned double from (<double1> [<double2> . . .] )
unsigned integer in range [[<beginRange number> | <entity attribute>] 
  up to and including <endRange number> | <entity attribute> ]
  [round to <round number>]
unsigned integer from (<number1> [<number2> . . .] )

Example 3:

unsigned double in range 10000.0 up to and including 30000.0 with 2 decimals round to 500.0

generates a random unsigned double number between 9999 to 30001, with 2 decimal digits and round to 500, such as 13500.00 or 24500.00.

signed integer from( 3 8 11 )

generates a random integer number from the numbers in the set “( )”, in this case they are 3, 8 and 11.

signed double in range -10 up to and including 10 with 2 decimals

generates a random signed double number from -10.00 to 10.00 with 2 decimal digits and with no round, such as 3.15 or -7.98.


EntityMockObjectUsable

► EntityMockObjectUsable can be any of the object attribute <varXXX name> after var / embed in the following Syntax:

  1. var <varFunction name> calculate as <jvmType name> based on (
    	[<jvmType name1> <EntityMockObjectUsable_1>
    	[, <jvmType name2> <EntityMockObjectUsable_2>]
    	. . . ] ) {<block expression>}
    
  2. var <varEnum name> by enum <resource name>
    
  3. var <varPlain name> (<var value1> [,] . . . )
    
  4. var <varArray name> switch on <varEnum name> { 
    	when <resourceItem name> (<var value1> [,] . . . )
    	. . . 
    }
    
  5. embed <varEmbed name> defined as <object name>
    
  6. var <varFill name> randomize <PropertyFillerType>
    

Notes:

  • The definition of object attributes will be described in 2.2.4 and 2.2.5.
EntityMockObjectEnum

EntityMockObjectEnum defines a kind of object attribute by using a predefined resource.

► Here is its Syntax::

var <objectEnum name> by enum <resource name>

Example:

resource GenderResources {
	attributes( flag, description )
	items {
		MALE( "M" "male" )
		FEMALE( "F" "female" )
	}
}
. . .
object PersonObject {
	var sex by enum GenderResources
	. . .
}

Notes:

  • In this example, a resource called GenderResources defined with 2 enum items: MALE and FEMALE; each of them has 2 attributes: flag and description; the flag of item MALE is “M” and its description is “male”, the flag of item FEMALE is “F” and its description is “female”.
  • object Person has an attribute called sex, using resource GenderResources as the enum.
EntityMockObjectAttribute

EntityMockObjectAttribute are the definitions of object attribute.

► Here is the Syntax:

  1. var <objectResource name> with <objectEnum name1>[.<resourceAttribute name>]
    
  2. var <objectArray name> switch on <objectEnum name2> { 
    	when <resourceItem name> (<var value1> [,] . . . ) 
    	. . . 
    }
    
  3. var <objectPlain name> (<var value2> [,] . . . )
    
  4. embed <objectEmbed name> defined as <object name1>
    
  5. var <objectFill name> randomize <PropertyFillerType>
    

Example:

object PersonObject {
	var sex by enum GenderResources
	var gender with sex.flag
	var firstName switch on sex {
		when MALE( "Andreas" "Armin" "Ernst" "Hans" "Hubert" "Jens" )
		when FEMALE( "Andrea" "Evelin" "Jutta" "Maria" )
	}
	var mailProvider( "gmail.de" "yahoo.de" "mail.de" )
	embed home_address defined as AddressObject
	var age randomize signed integer in range 17 up to and including 90
	. . . 
}

Notes:

  • In this example, the following attributes are defined:
    1. The attribute gender is defined as the attribute flag of enum sex by the 1st definition, which means gender can be “M” or “F”.
    2. The attribute firstName is defined with the 2nd definition, it is also using enum sex, if sex is MALE, firstName can be any of the names in the “( )” following MALE, for the situation of sex being FEMALE, using the same rule.
    3. The attribute mailProvider is defined with the 3rd definition. It can be one of the email providers in the following “( )”.
    4. The attribute home_address is defined directly with another object called AddressObject using the 4th definition. So it is an embed attribute using predefined object.
    5. The attribute age is defined as a random value with the last definition. The rule of generating random value is one of the options of PropertyFillerType which we have introduced in 2.2.1. In this case, attribute age is defined as a random signed integer; the value of it is between 17 and 90.
EntityMockObjectFunction

EntityMockObjectFunction defines the object attribute which will be calculated by java functions. Here is its syntax definition:

var <objectFunction name> calculate as <jvmType name> based on (
[<jvmType name1> <EntityMockObjectUsable_1>
[, <jvmType name2> <EntityMockObjectUsable_2>]
. . . ] 
) {<block expression>}

Example:

object PersonObject {
var sex by enum GenderResources
var gender with sex.flag
var num_cars_owned randomize signed integer from( 3 8 11 )
	. . .
var expenses_for_cars calculate as double based on(
  	  String gender, int num_cars_owned ) {
		var result = 0.0;
		if( "M".equals( gender ) ) {result = num_cars_owned * 123.45}
		else {result = 999.99}
		return result
}
}
  • In this example, an object attribute called expense_for_cars is defined as a double value. The value will be calculated from the java function defined in the following “{ }”; 2 parameters are defined for this function; both of them are the object attributes in this object, one of them is gender which is a string value which is defined as “M” or “F” and the other is num_cars_owned which is an integer and its value will be a random integer as 3, 8 or 11.
EntityMockTemplate

EntityMockTemplate defines the mock template for mock entities by using a predefined object. Here is its syntax definition:

template <template name> by object <object name>

Example:

mocking mockedPerson for entity Person rows 20 to 50 {
template personData by object PersonObject
. . .
}
  • In this example, a template called personData is defined using object PersonObject.


EntityMockAttribute

EntityMockAttribute are the definitions of mocking entity attributes. Here is the syntax of their definition:

  1. var <entityAttribute name> as <template name>[[.]<objectEmbed name> . . .].<EntityMockObjectUsable>
    
  2. var <entityAttribute name> randomize <PropertyFillerType>
    
  3. ref <entityReference name> to 
       	  existing entities | <mocking name> 
     	 [optional for <optional number> percent]
    
  • Each attribute and reference of the given entity except the cascade reference should be defined one by one. The <entityAttribute name> and <entityReference name> are as same as the names defined in given entity.

Example:

objects {
object CompanyObject {
	. . .
var position_title( "Store Manager" "HQ Finance" "Store Permanent Checker" )
. . .
}
object PersonObject {
. . .
embed employer defined as CompanyObject
. . .
}
. . .
}
. . .
mock entities {
mocking mockedDepartment for entity Department rows 10 to 20 {
		. . .
}
mocking mockedPerson for entity Person rows 20 to 50 {
template personData by object PersonObject
var first_name as personData.firstName
var position as personData.employer.position_title
var description randomize sentences 5
ref warehouse to existing entities optional for 80 percent
ref department to mockedDepartment 
. . .
}
}

In this example, the following attributes are defined:

  1. The attribute first _name and position are both defined with the 1st definition. first_name is defined as the attribute firstName of object PersonObject and position is defined as the attribute position_title of object CompanyObject which is defined as the embed attribute employer for object PersonObject.
  2. The attribute description is defined as a random value with the 2nd definition. The rule of generating random value is one of the options of PropertyFillerType which we have introduced in 2.2.1. In this case, attribute description is a string with 5 random sentences.
  3. The references warehouse and department are both defined with the last definition. warehouse is a reference of one of the existing entities warehouse whose data has been imported in datainterchanges and department is a reference of one of the predefined mock entities mockedDepartment. optional for 80 percent means the random value will be generated from 80% of the existing mocking data, without this option, the random value will be generated from 100% of the existing mocking data.


EntityMockFunction

EntityMockFunction defines the mocking entity attribute which will be calculated by java functions. Here is its syntax definition:

var <entityAttribute name> calculate based on ([
 <entityAttribute name11> 
|<entityReference name12>[[.]<entityReference name12> . . .] 
.<entityAttribute name12>
   [, <entityAttribute name21> 
|<entityReference name22>[[.]<entityReference name22> . . .] 
.<entityAttribute name22>
    . . . ] 
]){<block expression>}
  • The <entityAttribute name> and <entityReference name> are as same as the names defined in given entity.

Example:

objects {
object DepartmentObject {
	. . .
var default_yearly_income randomize unsigned double in range 10000.0 up to and including 30000.0 with 2 decimals round to 500.0
}
object PersonObject {
. . .
var yearly_income randomize unsigned double in range 10000.0 up to and including 30000.0 with 2 decimals round to 500.0
}
. . .
}
. . .

mock entities {
mocking mockedDepartment for entity Department rows 10 to 20 {
template departmentData by object DepartmentObject
var default_yearly_income as departmentData.default_yearly_income
		. . .
}
. . .
mocking mockedPerson for entity Person rows 20 to 50 { 
template personData by object PersonObject
var yearly_income as personData.yearly_income
. . .
ref department to mockedDepartment 
. . .
var percentual_diff_to_default calculate based on
( yearly_income, department.default_yearly_income ) {
			return yearly_income / department__default_yearly_income
}
}
}
  • In this example, an mocking entity attribute called percentual_diff_to_default is defined as a value which will be calculated from the java function defined in the following “{ }”; 2 parameters are defined for this function; one of them is yearly_income which is a mocking entity attribute, this attibute is defined as an attribute from template object PersonObject and the other is department.default_yearly_income, department is a reference mocking entity which is referred to mocking entity mockedDepartment, department.default_yearly_income is an attribute of this mocking entity, which is defined as an attribute from template object DepartmentObject.